Click on a cell!
Walk Pathfinding Test
Move Points:
Obstacles:
What is this
I love turn-based tactics style games, and I haven’t had much luck recently figuring out how to highlight moves for a given cell.
This isn’t very polished and the algo is pretty inefficient, but it’s functional and I’m pretty happy about that.
It is not an implementation of A*, and will not show the player the shortest path or anything like that. But it does highlight all reachable cells within k
units of the origin.
Can I get that Source
Ctrl + U and check out the raw page.